TUEDAYS 6PM — 9PM

from September 26
to November 7

$250.00

for 7 weeks of classes
& student showcase

east side collective

2400 E. Cesar Chavez #302
Austin, Texas 78702

 
 
class information
 
 

Construct 2's physics and particle effects

 

GAMES AS ART

Create new worlds where the rules are a little (or a lot) different. 

Game entertain, but can also ask important questions, ranging from ‘What problems does my game ask the players to solve?’ to ‘What does beauty mean within the context of my game?’

Creating a game is a truly rewarding creative process that encompasses gameplay, visual design, narrative, and basic computing.

 
 
 

Create 2D games for desktop & mobile

At the end of this class, you'll be able to make a simple interactive game with movement, physics, graphics, and music. If you've never done any programming before, you'll have gained an understanding of basic programming concepts—variables, conditional statements, loops, and functions.

Construct 2 is a game creator designed to easily make 2D games with little to no coding experience required. Easily add buttons and sounds, create animations, set events and controls and access a wide range of other features to create 2D games for browsers on computer and mobile devices.

Construct 2 is also a great tool for quickly prototyping and creating nontraditional games and interactions.

This class will show you how to design interactions that can interface with other devices, and access mobile device features such as the orientation, acceleration and GPS data as well as networking with other controllers.

 
 
 

WHO IS THIS CLASS FOR?

This course is for anyone who loves games and wants to create them

 
 
 

The course culminates in a public exhibition of the students’ work which is a great opportunity to have lots of people play your game! You can check out past dadageek exhibitions here.

 
 
 

PREVIEW OF CONSTRUCT 2 

 
 
 

WHAT WILL I LEARN?

Class Structure

WEEK 1

Overview of gameplay — rules, plot, objectives, challenges, and how the player is meant to interact with them

WEEK 2

Intro to Construct 2 - sprites, animations, basic behaviors, movements, controls, variables, actions, events, audio

WEEK 3

Advanced behaviors and events, pathfinding, physics, effects

WEEK 4

Mobile Development - setup, touch controls, acceleration, orientation, geolocation

WEEK 5

Multiplayer games + Concepting your game

WEEKS 6 and 7

Refining and finalizing your game

 
 
 

WHAT DO I NEED?

Requirements

PC laptop

No prior electronics experience

No programming required

 
 
about your instructor
 
vision-gland-Jerome-Morrison-dadageek_instructor.jpg

“My favorite thing is all the problems and puzzles I get to help everyone solve. It’s so gratifying to go from idea to actual thing, weekly.”

— JEROME MORRISON

vison_gland_JeromeMorrison_instructor_dadageek.jpg
 
 
 
dadageek_instructor_JeromeMorrison.jpg

Jerome Morrison is a working artist in Austin, Texas. He is known for using NUIs to create large-scale interactive “pseudoholograms” for performance and gallery installations.

Jerome has taught classes in 2D gaming, exploring the Raspberry Pi, interactive art installations, and After Effects.

 
 

THE HI-FI GOD by Jerome Morrison

 
Still have questions?